Dark Druid

Each night*, if no-one was executed today, choose a character: they are poisoned tonight and tomorrow day. If this character is not in play, another character might be poisoned instead. You might register as good & as a Townsfolk or Outsider, even if dead.

Note that the Dark Druid is always active in the first night.

Note

  • If the Dark Druid chooses a character who is not in play another player might be poisoned. I have chosen this to be optional as I am not sure how strong this character will ultimately be and I want the Storyteller to be able to balance this out.